It's a seamless image map (without a bump map, unfortunately) that I found
somewhere on the internetwork. I do recall that it was a free sample from a
collection of metal textures that you could purchase.
I used this finish:
------------------------------------------------
#declare UFOFinish = finish {
ambient 0
specular .4
roughness .03
diffuse .8
brilliance 1.7
metallic
reflection .06
irid {.1 thickness .5 turbulence 1}
}
texture {uv_mapping pigment {image_map {png "Metal01.png" interpolate 2}
scale .5} finish {UFOFinish}}
------------------------------------------------
I don't recall where I got the image map, but I'll be glad to e-mail it to
you!
--
-David
"Marc van den Dikkenberg" <exc### [at] xs4allnl> wrote in message
news:PKq4Pd5q=zYdtuC=AilBvxLmv3zO@4ax.com...
> How did you do the metal textures?
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