POV-Ray : Newsgroups : povray.general : PoPOV - second build : Re: PoPOV - second build Server Time
29 Jul 2024 10:23:44 EDT (-0400)
  Re: PoPOV - second build  
From: Greg M  Johnson
Date: 23 Oct 2002 08:48:10
Message: <3db69a8a$1@news.povray.org>
"Rune" <run### [at] mobilixnetdk> wrote in message
news:3db558d8@news.povray.org...
>
> I think a system like that is too complicated and specialized for an
> internal feature in POV-Ray, it would be difficult to make a system
> that fits all cases.
>

Perhaps especially for a text-based SDL. I suppose one could write a program
which has a GUI where you click & drag your spline points and their control
points.

I envision a system (INC or patch) where you have a table, with clock values
0 to 1 on one axis and on the other,  the x,y,z of say two dozen
vectors(representing translations & rotations).   Then you just type in the
values you're interested in,  and somebody turns all of them into a smoothly
flowing function of the clock over the places where your table is blank.
Oh, perhaps I could do this myself with Lotus 1-2-3 --- it's the
"programming language" I'm most fluent at-- but it wouldn't be very useful
to others, if I ever wanted to share....


ABX:
Could you humour me with the results when one has a spline of:

>>  #declare S=spline{0.110 , x  0.151,y , 0.92 , z};

Q: Do you mind being called ABX?


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