POV-Ray : Newsgroups : povray.programming : POV-Ray 4.0 : Re: POV-Ray 4.0 Server Time
28 Jul 2024 06:19:03 EDT (-0400)
  Re: POV-Ray 4.0  
From: Simon Adameit
Date: 22 Oct 2002 07:53:48
Message: <3db53c4c@news.povray.org>
Ken wrote:
> 
>>For our implementation we have to use trimmed NURBS surfaces; is there
>>anyone out there working on this?
> 
> 
> None that I am aware of. NURBS surfaces are generally considered to be useful
> in Modelling software and usually tesselated/subdivided into triangles before
> being used by raytracing software. It my understanding that POV-Ray will likely
> never have direct support for rending of NURBS surfaces.

I think someone made a macro to render nurbs as parametric surface or as 
mesh.


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