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94g8ru0sgpn4ftu9rp7ok97m7k98c24ebh@4ax.com...
> Hi Bill,
>
> like Marc said, Moray cannot display a procedural texture, since it
> doesn't know how it might look. Exceptions (like checker, hexagon) to
> this can be rendered because they have well defined shapes/boundaries.
> Maybe the stone one could also get a proxy wireframe, but I'm not sure
> whether that's a stock POV-Ray texture....
>
In pov some paterns are simply geometrical as wood (concentrical
cylinders), onion (concentrical spheres), gradient (linear), etc... and can
be figured by a schematic proxy.
some others are noise or fractal noise based (bozo, agate, wrinkles...) and
can't be figured by a simple proxy
Marc
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