POV-Ray : Newsgroups : povray.binaries.images : Cartoon experiments : Cartoon experiments Server Time
14 Aug 2024 13:24:55 EDT (-0400)
  Cartoon experiments  
From: Greg M  Johnson
Date: 16 Oct 2002 08:29:03
Message: <3dad5b8f$1@news.povray.org>
I've been playing around with using povray to make cartoons out of objects.
It only goes so far in showing one a "pencil thin outline" of a character.
Any pointers on improving this, or have I reached the theoretical limit?

BTW using specular in the finish will inevitably force your character to
have a color of   rgb <a,b,c>
where a,b,c are either 0 or 1.....


#declare diff2= blob{
        ......//dozens of elements
        texture{pigment{rgb <0.8,.3,.1>}  finish{ phong 1 phong_size 0 }
}

#declare bodyLight = light_source {<0,0,0> rgb <.9,.5,0.2>}

light_group {
  light_source {bodyLight}
  object {diff2 translate 25*z+scene_location}
  global_lights off
}


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