POV-Ray : Newsgroups : povray.binaries.images : Height Field intersection test problem (see p.g) : Re: Height Field intersection test problem (see p.g) Server Time
14 Aug 2024 13:17:57 EDT (-0400)
  Re: Height Field intersection test problem (see p.g)  
From: Timothy R  Cook
Date: 15 Oct 2002 14:11:48
Message: <3dac5a64$1@news.povray.org>
Johannes Dahlstrom wrote:
> The attached image shows the problem I described in povray.general. As you 
> see, the Bresenham's algorithm (on the left) goes through some pixels that 
> the ray doesn't (and vice versa). The right half of the image shows how it 
> should go.

That isn't a ray, it's a line segment.

-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126

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