POV-Ray : Newsgroups : povray.binaries.animations : Particle-Demonstration : Re: Particle-Demonstration Server Time
2 Nov 2024 03:13:45 EDT (-0400)
  Re: Particle-Demonstration  
From: Tim Nikias
Date: 13 Oct 2002 17:11:51
Message: <3da9e197@news.povray.org>
They're shrinking, to avoid sudden disappearance.

Also, my System doesn't use File I/O, and everything
is precalculated for each frame (thus long parsing
times), but the effect is that practically no particle
can fall through the custom bounding box (a
stationary box, no rotation possible, and its the
only object the particles may interact with).

So, as mentioned in older threads, the system does
have some features other I/O-System might not
have (especially running time backwards...), but isn't
as versatile (though I put a lot of effort to make
that less noticeable).

Have you noticed the example-scene (without the
system, its not properly finished yet) in binaries-scene-files?
There you can see just how complicated the system
is...
;-)

Regards,
Tim

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde

> It's really cool.
>
> What is happening to the particles? Are they shrinking? Falling through
the
> floor?  Last time I tried this I couldn't stop stationary particles from
> falling through the floor.
>
>


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