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"ABX" <abx### [at] abx art pl> wrote in message
news:qgj7quotfhqgv5faomtvprd421eqdme434@4ax.com...
> On Tue, 8 Oct 2002 23:19:31 -0700, "Jeff M. Thomas" <zaz### [at] yahoo com>
wrote:
> > Well, I think the real proximity function is in the isosurface code
which
> > I've left essentially unchanged.
>
> There is some proximity function in sources ???? I can't find such a
keyword
> in listing. I mean something like famouse proximity pattern ?
>
No there isn't that I know of either. I was referring to the isosurface code
which focuses in on the surface of the object using recursive subdivision.
It doesn't really have any proximity code, it relies on the user defined
function for proximity information. I wasn't thinking too clearly last
night, sorry :}.
- Jeff
jef### [at] twilightfair com
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