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> I assume you compiled a custom version of POV to test this. Now that
you've
> had a bit of experience modifying POV, I encourage you to continue playing
> with some of the other internal workings of POV and learn some more C++
and
> C along the way. :-)
Yup, I know enough C++ to get along alright; I programmed the SpaceFight AI
in it and I'm taking a Data Structures and Algorithms class this semester.
I'm basically doing this now because I want to attempt to work around the
mesh lighting bugs (sharp shadows along triangles and the bug that
double_illuminate works around). First, though, I'm going to attempt to
create 4D noise for the sake of animation.
- Slime
[ http://www.slimeland.com/ ]
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