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Hello, folks.
I've just gotten around to creating a scene that I kind of like. It
started off as an idea inspired by Greg's train-tracks, where I wanted
loads of roads all over the place, and I stumbled across some
algorithms for creating mazes. I naively Googled for "maze
algorithm" and was soon myred in Kruskals, Aldus-Broders, the
difference between Bias, Run and River, and other strangeness, and
realised this could go too far!
So I stuck to the first algorithm I found, and build some macros for
POVing it up into an image...
Now I want to add some more poses for my escaping stickmen, and for
some reason I've made their torsos the same colour as the walls, so
they blend in a bit too well... As you can see my lighting and
textures a bit simplistic, but I might leave them as they are for now.
If anyone's curious about the maze maker, take a peek at my old
website www.sunmaster.pwp.blueyonder.co.uk/povray (how's that for a
domain name!) where it can be seen in all it's glory. All the mazes
And if ANYONE suggests I animate the people running around and
escaping, I will throw all my toys out of my pram and scream. It's
not going to happen.
(btw, thats ~20,000 objects for a 25x25 maze)
--
Mark Hanford
*coming soon* http://www.hanfordonline.co.uk/povray *coming soon*
(now hasn't that piqued your curiosity! Don't get your hopes up)
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