> The completely horizontal structures in the terrain seem somewhat
> unrealistic to me. They imply the material is very young but the
> intensity and overall shape suggests it isn't.
>
> Like all heightfield terrains this has serious problems with the structure
> on steep slopes. You will have a hard time compensating that with
> textures. In nature the steep parts are usually more structured than the
> flat areas where loose material smooths the irregularities.
Could this be fixxed by reducing the errosion in the steepest areas?
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