|
![](/i/fill.gif) |
Hi all,
i`m going to rework an old model of mine and wanted to visiualize in moray a
pictured plane in order to make modelling easier. So, i created a plane for
an archit (hope, this is the right word) and wanted to "project" the desired
pic on it. Tried it with uv mapping (the only way so far, i think, for
seeing the pic directly in moray, refrained from background pics). I
converted the plane into a mesh2 object and used a image texture (using
"this is a mesh2 texture..."). I know, "no transformations are allowed".But
how to fix the pic in the right dimensions?? I always see just distorted
cutting of the picture.
Tried to rezise the original picture with an painting program to the size of
the desired plane but no effect.
Unfortunately, i have no idea...
Help is very apprechiated,
best wishes,
Robert
Post a reply to this message
|
![](/i/fill.gif) |