"Ken" <tyl### [at] pacbell net> wrote in message
news:3D9### [at] pacbell net...
>
>
> Where n is the number of levels of reflection you want.
>
1/0 apparently....
Rick, as well as the docs, take a look at Warp's VFAQ
http://www.students.tut.fi/~warp/povQandT/
for this and other common problems/misconceptions.
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