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"Greg M. Johnson" <gregj:-)565### [at] aol com> wrote in message
news:3d7e41ba$1@news.povray.org...
> I thought it was a texture problem, where diffuse==0.
> The whole scene file is included.
Camera is default, unused in script. Yes, that would seem to be so, the
diffuse isn't right or even the black torus would be white with a light
source color of 10.
Ah, now that I've rendered it I see it works okay here. I get a lit and
shadowed object on left side. I don't know what is wrong with that then.
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