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Here is a little experiment i was trying to do.
I'm just a newbie at pov, and, being an architect, i'm mainly interested in
the visualization of architectural projects.
That means also i have no ray-tracing technical background.
What i was trying to do is getting a simple scene rendered in 3dsmax using
Brazil, and to achieve in POV a result as near as possible
to the image rendered using Brazil.
I made a very simple set, with just walls and boxes.
One of the boxes emits light, and togheter with a sphere sky is the only
light source in the image.
Another box is rendered with a glass-like material.
The walls are mapped with a bitmap reproducing a concrete surface, and i
wanted some sort of polished-concrete
finish on it.
This is the result so far....
I'm not sure which image is better, i know the glass object in Brazil is not
good, but maybe walls look better than in POV.
The Brazil one was rendered with quite low-quality settings, because of
rendering time, while in POV i used a higher quality settings for radiosity.
Seems POV is faster, but i know it makes no sense comparing such different
engines.
I would like to tweak settings in POV in order to have as a result an image
that joins the things i like in both of the ones you can find here.
The emitting light object in Brazil is just a self-illuminated box, while in
POV i made a transparent box with an emitting media inside.
At the beginning i was using photon mapping in pov too, and it produced
interesting reflections, but i decided to turn it off in order to
go not too far from Brazil image, for which i used no caustics.
I'd like to see what do you think about the two images, and your opinion on
how to improve POV image in order to humiliate Brazil ( kidding )
thank you in advance for your tips, comments and suggestions
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Attachments:
Download 'brazil.jpg' (50 KB)
Download 'pov.jpg' (42 KB)
Preview of image 'brazil.jpg'
![brazil.jpg](/povray.binaries.images/attachment/%3C3d7e2b2f%40news.povray.org%3E/brazil.jpg?preview=1)
Preview of image 'pov.jpg'
![pov.jpg](/povray.binaries.images/attachment/%3C3d7e2b2f%40news.povray.org%3E/pov.jpg?preview=1)
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