|
![](/i/fill.gif) |
I would be possible but not the same, each dice has to be at a specific
position in the image to get the right light and blurring, and last but not
least, all objects of the scene are interacting with each other (reflection,
shadow).
Rene
news:3d7ce4dd@news.povray.org...
> > After more than 20days(!)
> Maybe this is very foolish, but can't you render the dice one by one and
> then put them all together?
Post a reply to this message
|
![](/i/fill.gif) |