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"Dan Byers" <nomail@nomail> wrote in message
news:web.3d796fabc2a76d537c10c2df0@news.povray.org...
> >
[snip]
>
> Well, as noted before, I just sketch out an image, generate some splines to
> trace the shapes in that image, and use several macros to generate blobs or
> spheres within the shapes. That's really all there is to it. :)
>
Yeah, but how are you doing those random looking brush strokes 'outside' the
spline? I'm liking those, a lot.
--
light_source{0,1}#macro c(J,a)sphere{0,1pigment{rgb z}scale a translate J+O}
#end#macro B(R,V,O)c(0,4)intersection{c(V,R)difference{c(-z*4x+10)c(-z*4.1x+
10)c(0<7.5,45,5>)}}#end B(12,0z*25)B(8y*4<0,12,50>) // Batronyx ^"^
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