POV-Ray : Newsgroups : povray.newusers : Are lathe objects solid? : Re: Are lathe objects solid? Server Time
4 Sep 2024 18:18:02 EDT (-0400)
  Re: Are lathe objects solid?  
From: Mark Hanford
Date: 8 Sep 2002 18:05:38
Message: <3d7bc9b2$1@news.povray.org>
"Warp" <war### [at] tagpovrayorg> wrote in message
news:3d7bc6b1@news.povray.org...
> Mark Hanford <mar### [at] theinternetcom> wrote:
> > Sorry, I didn't mean solid in the POV sense, but in the
"real-world/visual"
> > sense.
>
>   Pretty impossible to do with raytracing. Raytracing can only handle
> surfaces.

It seems to cope quite well though!  It also "idiot-proofs" most of the
whole surface/solid thing.  I'd have given up ages ago if I had to put a
surface on every bit I CSG'd away just to make a thing look
"solid-but-with-a-hole-through-it"...

>   Which is enough for practically 100% of what you want to do... :)
The sad fact for me is that I know that POV can do the things I want - I've
only got to look at p.b.i and irtc (and of course your own work ;) to know
that - it's getting it to do them that stumps me!

>
> --
> #macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb
M()}}
> N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
> N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  -
Warp -


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