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etomnuofebrufqfu64rq0ujg33hqf7ar73@4ax.com...
> Mesh2 objects don't appear to support that feature.
Hmm, the newer version of a 3D format missing a basic feature that was
already in the previous version... If I were you, I'd check the pigment{}
statement, I heard that they forgot that "color" keyword in the 3.5 release
;-)
Kidding apart, it seems that your model has normals indeed (otherwise it
would appear much worse than than) but it looks as if the model was deformed
without taking normals into account.
G.
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