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There is an issue I have of 3D magazine that has a statement made by one of
the premier developers in the motion picture industry who said that you use
enough of reality to fool the veiwer into thinking that they are actually
seeing something that is real (paraphrased of course since I don't have the
actual quote handy).
So the illusion we create is as real as we can fool people into thinking it
is. Your attempt gets a "A+" for reality...you will have to do some
"'splaining" as to why Rusty has his thing in that corner like that though.
Robert J Becraft
aka cas### [at] aol com
"Andrew Cocker" <mai### [at] andrewcocker co uk> wrote in message
news:3d7b3ce3$1@news.povray.org...
>
> "Dave Blandston" <gra### [at] earthlink net> wrote in message
> news:3d7ae0b2$1@news.povray.org...
> > That looks great -
>
> Thanks David
>
> >did you use any image maps, or are all the textures
> > procedural?
>
> I wish I was that good. No, this was actually an excercise in using
image_maps.. I'd never
> really used them before. I know among purists that that's thought of as
almost cheating, but
> to be honest, it's all about creating a good picture at the end of the
day, and as long as it
> looks good then I think that's all that matters. It's all illusion anyway,
isn't it?
>
> Thanks for your comments,
>
> Andy Cocker
>
>
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