POV-Ray : Newsgroups : povray.programming : sphere memory : Re: sphere memory Server Time
28 Jul 2024 14:34:58 EDT (-0400)
  Re: sphere memory  
From: Thorsten Froehlich
Date: 5 Sep 2002 03:45:07
Message: <3d770b83@news.povray.org>
In article <3d76d3c3$1@news.povray.org> , "Nathan Kopp" 
<pov### [at] nkoppmailshellcom> wrote:

> And, because of uv mapping, each object has two (yes, two) transformations.
>
> The truth is that with better planning and a proper class inheritance model,
> the memory usage could probably be greatly decreased for certain objects
> (spheres being one type).

Actually, spheres do not have them if the are just translated or scaled
uniformly...

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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