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In article <3d76d3c3$1@news.povray.org> , "Nathan Kopp"
<pov### [at] nkoppmailshellcom> wrote:
> And, because of uv mapping, each object has two (yes, two) transformations.
>
> The truth is that with better planning and a proper class inheritance model,
> the memory usage could probably be greatly decreased for certain objects
> (spheres being one type).
Actually, spheres do not have them if the are just translated or scaled
uniformly...
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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