Thorsten Froehlich wrote:
> In article <3d7613b9@news.povray.org> , Micha Riser <mri### [at] gmx net>
> wrote:
>
>> Can anybody give me some pointers about this rendertime-consuming thing?
>
> If you have the Windows version of the source code you find specific
> optimizations for noise on P4s contributed by Intel. There is very little
> left to optimize in the noise functions without changing the result :-(
This is probably "fasternoise.h" then. Why are these optimisation in the
Windows version only? Is it assebler code? BTW is the official windows
binary compiled with icc then?
- Micha
--
http://objects.povworld.org - the POV-Ray Objects Collection
Post a reply to this message
|