In article <3d7613b9@news.povray.org> , Micha Riser <mri### [at] gmx net> wrote:
> Can anybody give me some pointers about this rendertime-consuming thing?
If you have the Windows version of the source code you find specific
optimizations for noise on P4s contributed by Intel. There is very little
left to optimize in the noise functions without changing the result :-(
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
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