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> Great cup, great texture (right amount of shine).
Thanks. As you will see in the scenefile, I do not usually use specular or
phong highlights, but rather fresnel reflection with visible lightsources.
The apperance of highlights in this type of modelling is highly dependent on
the scene setup.
>
> This reminds me too:
http://www.rene-schwietzke.de/povray/images/office.jpg
> Could you post the scene, please?
> I would like to upgrade/improve my office image and your cup is a nice
piece
> for a renewed scene, if you give me the permisson to use your cup, of
> course.
See p.b.s-f for the mug and textures. Use as you see fit.
-tgq
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