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The interesting thing about this is, that if you phase the
waves pattern, you get a nice, water-like effect with
true "displacement" mapping!
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmx de
> Hey, folks:
>
> I was trying out the new internal bitmap functionality
> in POV 3.5 earlier. The attached file is simply the
> waves pattern used as a function inside a height_field.
> I thought it looked pretty neat, even though there was
> not much to it SDL-wise. I used an intense sort
> of color scheme similar to earlier posts.
>
> Aaron
>
> Aaron Gillies
> New York City
> x3rxes[!]yahoo.com
>
>
>
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