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As a certified NON-SMOKER i can only hope you bring all those smokers to
ONLY smoke YOUR (virtual) cigarettes :-) so our health will benefit.
--Theo
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Distributed Network-Rendering auf bis zu 600 PC's mit SMPOV und POV-Ray 3.5
Download ab sofort bei http://www.it-berater.org/smpov.htm
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"Julien Gourdon" <jul### [at] cnedra org> schrieb im Newsbeitrag
news:3D7### [at] cnedra org...
> Hi all,
> Here is the final version of my scene with cigarette smoke (see
> <news:3D4### [at] lepi org>).
> At first it should have been an irtc entry (you know how you get when
> you feel lonely, smoking and drinhing...), but I feel like it's
> definitively off topic.
> The bottle is an old model I made years ago
> (http://juliengourdon.free.fr/images/kro.jpg, rendered with pov3.1), and
> improved a bit.
> Someone spoke about making a scene with as many of POV-Ray's features as
> possible, and I think we have here a good candidate :-)
> The smoke is media with a function density; Red part of cigarette : two
> isosurfaces, one filled with red emitting media; There are photons but I
> can't really see where they came; Kind of a reflective blur on the
> ash-tray; area_light through the window; radiosity (with normal
> settings); And finally focal blur : twas the first time I used it in a
> scene, it seems that I missed something - I find it way too blurry.
>
> Render time : 5 day and 1 hour on an athlon XP 2000+. Was it worth...?
>
> Questions and comments are welcome !
>
> --
> Jul### [at] cnedra org
> http://www.cnedra.org
>
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