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"Christoph Hormann" <chr### [at] gmx de> wrote in message
news:3D6F4C56.DE92879D@gmx.de...
> crackle isosurface, area light, reflection - must be quite slow...
Yep. The rendering time was five hours, twenty minutes, but I think I
could have reduced it, had I known about the evaluate keyword before
I set the max_gradient value. :)
I don't do much with isosurfaces, because I have a bit
of trouble getting them to look the way I'd like, not to mention
the ... ugh ... long rendering times ...
Maybe I'm just abnormally impatient.
Aaron
Aaron Gillies
New York City
x3rxes[&]yahoo.com
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