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> The problem with using as many features as possible is that
> the rendering time would at some point approach infinity, even on a
relatively
> speedy PC. Isosurfaces, photons, radiosity, area lights, focal blur, etc.
> all in one scene? Yeek ...
I've done that, it took a week to render 7 lines at 800x335, and then my
machine crashed because I was playing a game during the render :-P
--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
#end#end _(1)//KL
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