news: 3d6b4d0b@news.povray.org...
> Currently I am rendering a large version of a dice image. The dice points
> really get angularly. Does anyone know why?
>
See this page
http://www.kenrockwell.com/tech/bokeh.htm
There's a patch that implements this in POV-Ray that is currently being
ported to 3.5 (it's under testing and not available yet). From what I heard
it's faster that the regular focal_blur but I have not verified this myself.
G.
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