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3d6959fa@news.povray.org...
> Conclusion: The Bryce version looks more pleasing but I suspect that
there's
> a good reason they call it "true ambience" rather than radiosity.
The reason is that the Bryce folks know very well what good radiosity/GI
support is and that they know that what they implemented in Bryce 5 is
somewhat experimental. They'd like to implement GI and photon mapping (and
these could be in a future version of Bryce - no rumour here, got this from
a direct source) but they want to do it in a way consistent with what their
user base expect.
> I should
> imagine that with some knowledgeable tweeking in POV, those artifacts
could
> be got rid of.
High sample count, low error bound, lots of RAM and long hours of twindling
thumbs.
G.
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