POV-Ray : Newsgroups : povray.binaries.images : Bryce and POV true ambience/radiosity showdown : Re: Bryce and POV true ambience/radiosity showdown Server Time
15 Aug 2024 00:16:56 EDT (-0400)
  Re: Bryce and POV true ambience/radiosity showdown  
From: Gilles Tran
Date: 26 Aug 2002 08:47:43
Message: <3d6a236f$1@news.povray.org>

3d6959fa@news.povray.org...
> Conclusion: The Bryce version looks more pleasing but I suspect that
there's
> a good reason they call it "true ambience" rather than radiosity.

The reason is that the Bryce folks know very well what good radiosity/GI
support is and that they know that what they implemented in Bryce 5 is
somewhat experimental. They'd like to implement GI and photon mapping (and
these could be in a future version of Bryce - no rumour here, got this from
a direct source) but they want to do it in a way consistent with what their
user base expect.

> I should
> imagine that with some knowledgeable tweeking in POV, those artifacts
could
> be got rid of.

High sample count, low error bound, lots of RAM and long hours of twindling
thumbs.

G.

**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.