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Oops, forgot to say:
Great image, some really good modelling in there.
"Alastair Murray" <ala### [at] hotmail com> wrote in message
news:3d6547cb$1@news.povray.org...
> Rafal is right, that guy has managed to shove his hand right through the
> phone box.
>
> Also, to me the ambient 0.8 stuff looks pretty bad in comparison to the
rest
> of the scene. Maybe a cylinder light behind a filtering/transmitting box
> would work better. Or even better, emitting media. Up to you, it'll be
you
> who has to make it work :-).
>
>
> "Txemi Jendrix" <tji### [at] euskalnet net> wrote in message
> news:3d6528b9@news.povray.org...
> > Hi all:
> > Still on holidays (even though it seems someone has stolen the summer)
and
> > finishing this WIP.
> > I'm using assumed gamma 1.0, and all textures have an ambient value of
> 0.0,
> > except for the signboards and the cadmium lights (ambient 0.8).
> > I wanted to ask you about how do you see it in your monitors 'cos I'm
> > working in a laptop and each time I move my head the image seems
> different.
> > Also, all kind of constructive criticsm, suggestions and comments are
> > wellcome.
> >
> > (Now I'm going to pray a little for a sunny day for tomorrow... maybe
with
> a
> > little luck...)
> >
> > Txemi Jendrix
> > tji### [at] txemijendrix com
> > http://www.txemijendrix.com
> >
> >
> >
> >
>
>
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