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Just a small animation to test the triangular bezier/bicubic patch coded
as a macro by Micha Riser based on some scientific papers I found on the
net.
In the animation there are six regular bezier patches, tinted blue and
green, and one triangular bezier patch with a red tint. As the
animation shows, the triangular one joins up completely smoothly with
the regular bicubic patches in POV-Ray. :)
Now, I didn't request this thing just to be able to create nice rounded
boxes, but for a test it works well enough... ;)
Thanks again Micha!
Source code in p.t.s-f
Rune
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com (updated July 12)
POV-Ray Ring: http://webring.povray.co.uk
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Attachments:
Download 'bezier3angular.mpg' (79 KB)
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