POV-Ray : Newsgroups : povray.binaries.animations : Yet another Media Sky [WIP] : Re: Yet another Media Sky [WIP] Server Time
19 Jul 2024 21:24:15 EDT (-0400)
  Re: Yet another Media Sky [WIP]  
From: John D  Gwinner
Date: 20 Aug 2002 17:00:53
Message: <3d62ae05@news.povray.org>
If you do all that :-) I can wrap it up into a plug in for Moray.

                  == John ==

"Thies Heidecke" <h3i### [at] gmxnet> wrote in message
news:3d62889a$1@news.povray.org...
>
> "John D. Gwinner" <jgw### [at] dazsicom> schrieb im Newsbeitrag
> news:3d627fc4$1@news.povray.org...
> > Very impressive, good render time too.
> Thanks! though i fear that the rendertime increases as the clouds get more
> detailed
> and higher res.
>
> > I was thinking of doing a 'from orbit' picture of a skyhook descending
to
> > it's docking station - your picture reminded me of the final stages of
that
> > descent.
> Yeah, that would be a possible use of it, but for greater distances, e.g
from
> space, one probably had to blend into an other method, i think.
>
> > What are you going to do with it?
> I plan to make the clouds look more realistic and detailed and to write a
> macro around it for easier handling (like in Jaime Vives Piqueres'
stsky.inc),
> more different cloud-types (cirrus, stratus, cumulus) for simultaneous
use,
> improved atmosphere (best would be with physically correct color-gradients
> for sunsets and such..) and support for sphere-shaped atmospheres for
planets
> (currently it's an endless plane).
>
> Quite some work before me =) (This could take some time...)
>
> At the moment the media-density pattern for the clouds and the right
> absorbtion
> and lighting gives me headaches.. hopefully i'll get it right soon.
>
> >                   == John ==
>
> Greetings,
> Thies
>
>


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