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"John D. Gwinner" <jgw### [at] dazsi com> schrieb im Newsbeitrag
news:3d627fc4$1@news.povray.org...
> Very impressive, good render time too.
Thanks! though i fear that the rendertime increases as the clouds get more
detailed
and higher res.
> I was thinking of doing a 'from orbit' picture of a skyhook descending to
> it's docking station - your picture reminded me of the final stages of that
> descent.
Yeah, that would be a possible use of it, but for greater distances, e.g from
space, one probably had to blend into an other method, i think.
> What are you going to do with it?
I plan to make the clouds look more realistic and detailed and to write a
macro around it for easier handling (like in Jaime Vives Piqueres' stsky.inc),
more different cloud-types (cirrus, stratus, cumulus) for simultaneous use,
improved atmosphere (best would be with physically correct color-gradients
for sunsets and such..) and support for sphere-shaped atmospheres for planets
(currently it's an endless plane).
Quite some work before me =) (This could take some time...)
At the moment the media-density pattern for the clouds and the right
absorbtion
and lighting gives me headaches.. hopefully i'll get it right soon.
> == John ==
Greetings,
Thies
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