POV-Ray : Newsgroups : povray.binaries.images : chrome texture ? - 1 attachment : Re: chrome texture ? - 1 attachment Server Time
15 Aug 2024 00:21:30 EDT (-0400)
  Re: chrome texture ? - 1 attachment  
From: Jaime Vives Piqueres
Date: 19 Aug 2002 06:20:26
Message: <3d60c669@news.povray.org>
Christoph Hormann wrote:
> - what's described in
> 
http://www.students.tut.fi/~warp/povQandT/languageQandT.html#blurredreflection
> is probably a better way for achieving realistic reflection blur.

  Hmmmm... I'm not that sure. You mean perhaps that it is much more easy to 
setup and (somewhat) faster. But I tried both methods and can't still 
decide wich one produces "more realistic" results. 

  Rafal aproach is not that bad, but I found that it works better with 
focal_blur than with aa. I also prefer the cells patern for this technique, 
as it seems to give the most smooth results.  Here is a sample with 192 
blur_samples (damn slow):

    http://www.ignorancia.org/images/microcells08-192bs.jpg

  and the same scene without "micro-normals":

    http://www.ignorancia.org/images/micro-no_brush.jpg


 -- 
Jaime Vives Piqueres

La Persistencia de la Ignorancia
http://www.ignorancia.org


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