POV-Ray : Newsgroups : povray.binaries.images : Loneliness WIP (110kbu) : Re: Loneliness WIP (110kbu) Server Time
15 Aug 2024 08:19:24 EDT (-0400)
  Re: Loneliness WIP (110kbu)  
From: Gail Shaw
Date: 18 Aug 2002 08:51:29
Message: <3d5f9851@news.povray.org>
"Jaime Vives Piqueres" <jai### [at] ignoranciaorg> wrote in message
news:3d5eb63c@news.povray.org...
> >> I cheated. It's a plane with a partially filtering, partially
transparent
> >> spotted texture
> >>
> >
> > Well, now that you say it - this technique has the disadvantage that the
> > rain density does not increase with the distance.
>
>   And that the focal_blur shows there is not any drop on focus... I was
> just about to complaing about this on the second image, now I understand
> why. Perhaps both problems can be solved with some more planes...

It can to a degree, the texture needs to be adjusted every time a plane is
added to
keep the number of droplets more or less constant

>   Anyhow, this is going to be a very nice scene, Gail. I feel rain scenes
> are specially suited for focal blur, and on your scene it seems to enhance
> the theme.
>

Thank you.

Gail
--
#macro G(H,S)disc{0z.4pigment{onion color_map{[0rgb<sin(H/pi)cos(S/pi)*(H<6)
cos(S/pi)*(H>6)>*18][.4rgb 0]}}translate<H-5S-3,9>}#end G(3,5)G(2,5.5)G(1,5)
G(.6,4)G(.5,3)G(.6,2)G(1,1)G(2,.5)G(3,.7)G(3.2,1.6)G(3.1,2.5)G(2.2,2.5)G(9,5
)G(8,5.5)G(7,5)G(7,4)G(7.7,3.3)G(8.3,2.7)G(9,2)G(9,1)G(8,.5)G(7,1)///GS


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