POV-Ray : Newsgroups : povray.binaries.images : The Eye (152k) : Re: The Eye (152k) Server Time
15 Aug 2024 02:25:45 EDT (-0400)
  Re: The Eye (152k)  
From: George Pantazopoulos
Date: 17 Aug 2002 10:55:50
Message: <3d5e63f6$1@news.povray.org>
WOW! nice image Christopher! Great texture and color.. I also like how the
background looks, with the fade and all. It tickles the imagination and
makes you wonder where you are and what is around you.You also got that dry,
rocky desert look correct, as your image is making me thirsty :)

No radiosity eh? This would be a good candidate for SmPOV or another
distributed render system which I'm writing myself, to bring down that
rendering time! :) Also, I'm hoping to eventually tackle the radiosity
problem with my program.

Regards,
George Pantazopoulos


"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3D5### [at] gmxde...
>
> I hope you can recognize 'the eye'.
>
> This is an improved version of the picture that has been printed in c't, a
> german computer magazine, issue 17/2002, see
>
> http://wa.lzer.net/pov/pov.html
>
> for a scan and translation.
>
> I did not use radiosity for this render but Samuel Benge's lighting
> technique with area lights.  The most difficult thing was the
> backscattering of light illuminating overhanging parts from below.  I used
> a shadowless light for that which does not produce very good results.
> Anyway the render time for a 5120x3840 render was still more than two
> weeks - not to mention what it would have taken with radiosity...
>
>
> Christoph
>
> --
> POV-Ray tutorials, IsoWood include,
> TransSkin and more: http://www.tu-bs.de/~y0013390/
> Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______


----------------------------------------------------------------------------
----


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.