Hi there,
as promised, here's my current
haven't-had-too-much-sleep-at-the-middle-of-the-night-work-in-progress-pictu
re. I have added some (I admit: still very cheap) background desert theme
with fog / dust and I've also changed the camouflage texture to a more
*realistic* one. I made it more matte and added some black burning stains
and rust. The colors of the texture have been changed to aquire a more
desert-like look. In the final scene I want the mech to be more dynamic,
e.g. in movement, but I#ll deal with that later.
What drives me mad is the media thing. I want to, but I have virtually no
clue how to produce some sandstorm-like media in which the search light
cones show. Can anyone help me with this ( even though I guess the topic
extends too far beyond discussing it briefly in a newsgroup ) ?
The next thing is clouds: in a previous version I tried to generate dark,
thunderstormy clouds with a hollow sphere and partially transparent texture
but it just looks kinda crappy.
so far but yet so far away,
f00
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