"Jide" <jid### [at] koti soon fi> wrote in message
news:3d57d598$1@news.povray.org...
> Ive wrote:
> > Next I have used Wings3d to add some more triangles by
> > hand . A stupid work to get a smoother mesh for her hair.
> > Does anybody know a utility that imports .obj files and does
> > a surface subdivision by leaving the uv-vectors untouched?
>
> There was a freeware UV-mapping program called LithUnwrap that could
> subdivide the the model while leaving the uv-vectors untouched (or as I
> would say subdivided the uv-vectors aswell). The author decided to go the
> shareware route and I don't think you can easily find LithUnwrap anywhere
> anymore. The shareware version is called Ultimate Unwrap 3D and can be
> found here http://www.unwrap3d.com/ if you dont mind paying the modest
price
> for it.
>
> -----
> -Jide
>
Thanks a lot, I have found LithUnwrap and will give it a try.
so long
-Ive
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