POV-Ray : Newsgroups : povray.binaries.scene-files : Cristal.inc : cristals (as in LiquidGlass) : Re: Cristal.inc : cristals (as in LiquidGlass) Server Time
2 Sep 2024 06:17:01 EDT (-0400)
  Re: Cristal.inc : cristals (as in LiquidGlass)  
From: Steven Pigeon
Date: 12 Aug 2002 16:57:28
Message: <3d582138$1@news.povray.org>
"Philippe Lhoste" <Phi### [at] GMXnet> wrote in message
news:3d467f0b@news.povray.org...
> "Steven Pigeon" <pig### [at] iroumontrealca> wrote:
> >
> > "Dennis Miller" <dhm### [at] attbicom> wrote in message
> > news:3d091cee$1@news.povray.org...
> > > Could you post a sample .pov file?
> >
> > Nope. Absolutely not.
> >
> >
> >
> > But of course!!!
>
> Thank you, I render it now, but it is verrry slow :-) Even with PHOTONS=0.

The glass texture is very slow as soon as you specify refraction /
diffraction.
Something to optimize in new versions of pov ?

> BTW, on this side of the pond, in English we write crystals, in French we
> write cristaux...





    S.

>
> Regards.
>
> -- #=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--=# --
> Philippe Lhoste (Paris -- France)
> Professional programmer and amateur artist
> http://jove.prohosting.com/~philho/
>
>


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