Ive wrote:
> Next I have used Wings3d to add some more triangles by
> hand . A stupid work to get a smoother mesh for her hair.
> Does anybody know a utility that imports .obj files and does
> a surface subdivision by leaving the uv-vectors untouched?
There was a freeware UV-mapping program called LithUnwrap that could
subdivide the the model while leaving the uv-vectors untouched (or as I
would say subdivided the uv-vectors aswell). The author decided to go the
shareware route and I don't think you can easily find LithUnwrap anywhere
anymore. The shareware version is called Ultimate Unwrap 3D and can be
found here http://www.unwrap3d.com/ if you dont mind paying the modest price
for it.
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-Jide
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