POV-Ray : Newsgroups : povray.programming : How to Build a GUI Extension to POV-Ray for Windows. : Re: How to Build a GUI Extension to POV-Ray for Windows. Server Time
28 Jul 2024 08:20:31 EDT (-0400)
  Re: How to Build a GUI Extension to POV-Ray for Windows.  
From: Andrew Wilcox
Date: 1 Aug 2002 18:38:42
Message: <3d49b872$1@news.povray.org>
Ok, I'm following your cookbook, and so far so good.  I haven't tried a
compile yet, but I got the Borland compiler, and the POV 3.5 source.

There's a type under "Installing POV Source" item number 5.  It says:
    Copy the file FRAME.H from C:\POVSRC to C:\MYGUIEXT
I think it should read.
    Copy the file FRAME.H from C:\POVSRC\SOURCE to C:\MYGUIEXT

At least that's what it is for the 3.5 source.

--
#macro Q(A,E,W)box{-A/2,A/2pigment{rgb 9*W}translate E*A+W/1000}#end#macro
M(D,E)#local A=1/pow(3,D);#if(D<3)#local C=D+1;union{M(C,1)M(C,x+y)M(C,x+z)
M(C,y+z)M(C,x+y-z)M(C,x+z-y)M(C,y+z-x)M(C,x-y)M(C,z-x)M(C,y-z)M(C,y-x)M(C,
x-z)M(C,z-y)M(C,x-y-z)M(C,y-x-z)M(C,z-x-y)translate A*E}#else Q(A,E,x)Q(A,E
,y)Q(A,E,z)#end#end union{M(0,0)rotate<45,145,0>translate z*2}//Andrew


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