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Mark21 <nomail@nomail> wrote:
> and I assume that a threshold of 0.0 is the best one can get.
Actually no, but that's another story in itself.
(Well, ok, strictrly speaking it's the best *threshold* one can get, but
it's not the best *antialiasing* one can get.)
> I rendered a couple scenes at this setting and it improved a lot, but I still
> have problems with aliasing.
Could you please tell us whether you are looking at the actual rendered
image, which is saved on disk when you render it, or at the preview image
which Moray shows scaled inside itself (in the fourth subwindow, or however
you have configured it). It would help a lot to know this small detail.
If you are rendering at a resultion of, let's say, 320x240, and the
preview window of Moray is, let's say 400x300 pixels in size, the actual
image is scaled larger and pixelation happens. Do you understand this?
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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