POV-Ray : Newsgroups : povray.binaries.images : WIP Library : Re: WIP Library Server Time
15 Aug 2024 04:28:30 EDT (-0400)
  Re: WIP Library  
From:  Light Beam 
Date: 28 Jul 2002 16:10:57
Message: <3d444fd1@news.povray.org>
why does it takes 91hours to render what's your CPU ?


3D4### [at] bellsouthnet...
> Scene contains 683 frame level objects; 0 infinite.
>
> Statistics for library.pov, Resolution 640 x 480
> --------------------------------------------------------------------------
--
> Pixels:          307850   Samples:         2151050   Smpls/Pxl: 6.99
> Rays:           8878446   Saved:            121800   Max Level: 10/10
> --------------------------------------------------------------------------
--
> Ray->Shape Intersection          Tests       Succeeded  Percentage
> --------------------------------------------------------------------------
--
> Box                        13803145632      8840266493     64.05
> Cone/Cylinder               4207070609      2767553671     65.78
> CSG Intersection            4580610995      3682138795     80.39
> CSG Merge                     54803405         2716612      4.96
> CSG Union                   1050824354        38387868      3.65
> Prism                           430767           45364     10.53
> Prism Bound                    2847189         2628747     92.33
> Sphere                      2540736121      1996228876     78.57
> Torus                        469477761        28117769      5.99
> Torus Bound                  469477761        34403855      7.33
> Bounding Box              131696701820     43436854723     32.98
> --------------------------------------------------------------------------
--
> Roots tested:             34498139   eliminated:              598521
> Calls to Noise:       263103663408   Calls to DNoise:   521870753998
> --------------------------------------------------------------------------
--
> Media Intervals:        3288499117   Media Samples:      42768243114
(13.01)
> Shadow Ray Tests:       4416374399   Succeeded:           1784409776
> Reflected Rays:             210516
> Transmitted Rays:           311069
> --------------------------------------------------------------------------
--
> Radiosity samples calculated:      77044 (0.97 percent)
> Radiosity samples reused:        7852198
> --------------------------------------------------------------------------
--
> Smallest Alloc:                 25 bytes   Largest:            12844
> Peak memory used:         14156161 bytes
> --------------------------------------------------------------------------
--
> Time For Trace:   91 hours 31 minutes  44.0 seconds (329504 seconds)
>      Total Time:   91 hours 31 minutes  44.0 seconds (329504 seconds)
> --------------------------------------------------------------------------
--
> CPU time used: kernel 67.48 seconds, user 283510.03 seconds, total
> 283577.52 seconds
> Render averaged 1.08 PPS over 307200 pixels
>
> POV-Ray finished
>
> ...and the worst part of it is, I'm not even done with this.  I had some
> ideas for it, such as making the image greyscale except for one candle,
> adding a ghost also in full colour, and a Hunter with a gun pointed at
> the ghost...the first is easy enough, but the second will involve going
> at Poser with a sledgehammer.
> --
> Tim Cook
> http://empyrean.scifi-fantasy.com
> mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
>


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