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why does it takes 91hours to render what's your CPU ?
3D4### [at] bellsouth net...
> Scene contains 683 frame level objects; 0 infinite.
>
> Statistics for library.pov, Resolution 640 x 480
> --------------------------------------------------------------------------
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> Pixels: 307850 Samples: 2151050 Smpls/Pxl: 6.99
> Rays: 8878446 Saved: 121800 Max Level: 10/10
> --------------------------------------------------------------------------
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> Ray->Shape Intersection Tests Succeeded Percentage
> --------------------------------------------------------------------------
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> Box 13803145632 8840266493 64.05
> Cone/Cylinder 4207070609 2767553671 65.78
> CSG Intersection 4580610995 3682138795 80.39
> CSG Merge 54803405 2716612 4.96
> CSG Union 1050824354 38387868 3.65
> Prism 430767 45364 10.53
> Prism Bound 2847189 2628747 92.33
> Sphere 2540736121 1996228876 78.57
> Torus 469477761 28117769 5.99
> Torus Bound 469477761 34403855 7.33
> Bounding Box 131696701820 43436854723 32.98
> --------------------------------------------------------------------------
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> Roots tested: 34498139 eliminated: 598521
> Calls to Noise: 263103663408 Calls to DNoise: 521870753998
> --------------------------------------------------------------------------
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> Media Intervals: 3288499117 Media Samples: 42768243114
(13.01)
> Shadow Ray Tests: 4416374399 Succeeded: 1784409776
> Reflected Rays: 210516
> Transmitted Rays: 311069
> --------------------------------------------------------------------------
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> Radiosity samples calculated: 77044 (0.97 percent)
> Radiosity samples reused: 7852198
> --------------------------------------------------------------------------
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> Smallest Alloc: 25 bytes Largest: 12844
> Peak memory used: 14156161 bytes
> --------------------------------------------------------------------------
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> Time For Trace: 91 hours 31 minutes 44.0 seconds (329504 seconds)
> Total Time: 91 hours 31 minutes 44.0 seconds (329504 seconds)
> --------------------------------------------------------------------------
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> CPU time used: kernel 67.48 seconds, user 283510.03 seconds, total
> 283577.52 seconds
> Render averaged 1.08 PPS over 307200 pixels
>
> POV-Ray finished
>
> ...and the worst part of it is, I'm not even done with this. I had some
> ideas for it, such as making the image greyscale except for one candle,
> adding a ghost also in full colour, and a Hunter with a gun pointed at
> the ghost...the first is easy enough, but the second will involve going
> at Poser with a sledgehammer.
> --
> Tim Cook
> http://empyrean.scifi-fantasy.com
> mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
>
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