POV-Ray : Newsgroups : povray.binaries.images : ACE (179 KB) : Re: ACE (179 KB) Server Time
15 Aug 2024 12:15:34 EDT (-0400)
  Re: ACE (179 KB)  
From: JRG
Date: 25 Jul 2002 17:22:20
Message: <3d406c0c@news.povray.org>
"Hugo" <hua### [at] post3teledk> ha scritto nel messaggio
news:3d4029bc$1@news.povray.org...
> Jack wrote:
> > Your renders have such reality
> > --a call for a tutorial to help the rest of us!
>
> I agree that Jonathan uses a great setup of light and reflections! The
> textures impress me, and the window reflecting on the yellow plastic is much
> more interesting than the usual round highlights. I never got that to work.

Oh that's easy: just add an ambient 20 sky inside the one used for the global
illumination and put the no_image flag into it (otherwise the pic will look, hum,
*burnt*).

> The render time is very low considering what is going on. I'd like an
> explanation too.

I didn't use very high radiosity settings.

But the trick is another one: you all know indoor pure radiosity scenes are awfully
hard to get good, usually because the skylight has very little room to pass through
(a window or a door for instance), and you need very high settings but things don't
look good either...
What I do here (and what I did elsewhere) is to add the no_image flag to the wall
where the window is... it looks right, it doesn't need damn high settings hence the
low render time. :-)

Hopefully I was clear enough, otherwise I can post the source if asked so.

--
Jonathan.


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