POV-Ray : Newsgroups : povray.binaries.images : P.D.U. 2 (48ko) : Re: P.D.U. 2 (48ko) Server Time
15 Aug 2024 06:08:29 EDT (-0400)
  Re: P.D.U. 2 (48ko)  
From: Andrew Wilcox
Date: 25 Jul 2002 12:02:20
Message: <3d40210c$1@news.povray.org>
> Couldn't you just add an internal fly-wheel to take care of the
> counter-rotation?
>
> Well.... I say "add", but you'd have to be pretty obsessive to actually
add it
> ;)

But then the fly-wheel would make turning difficult since it'd try to force
a level path.  And of course he'd have to add it, for the body cut-away
renders to show how it works, when he tries to sell the concept to the
military for millions of dollars... :-)

--
#macro Q(A,E,W)box{-A/2,A/2pigment{rgb 9*W}translate E*A+W/1000}#end#macro
M(D,E)#local A=1/pow(3,D);#if(D<3)#local
C=D+1;union{M(C,1)M(C,x+y)M(C,x+z)M(C,y+z)M(C,x+y-z)M(C,x+z-y)M(C,y+z-x)M(C,
x-y)M(C,z-x)M(C,y-z)M(C,y-x)M(C,x-z)M(C,z-y)M(C,x-y-z)M(C,y-x-z)M(C,z-x-y)tr
anslate A*E}#else Q(A,E,x)Q(A,E,y)Q(A,E,z)#end#end
union{M(0,0)rotate<45,145,0>translate z*2}//Andrew


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