POV-Ray : Newsgroups : povray.binaries.images : spirit WIP : Re: spirit WIP Server Time
15 Aug 2024 06:07:01 EDT (-0400)
  Re: spirit WIP  
From: James Taylor
Date: 22 Jul 2002 20:10:00
Message: <3d3c9ed8@news.povray.org>
Jide wrote:
 > I think the easiest way to get the face smoothly curved in to the body is
to
> import the head in to a modeller and model the body and export the whole
lot
> to POV. If it was me I'd choose wings3d.

yeah, that's what I thought - I've just never had much luck with modellers
either :( but thanks for the heads-up on wings3d - I'll take a look.

> I like the background texture btw.

thanks :)

jim


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