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"Slime" wrote:
> I've done this before, without intersections, but 20 minutes for 800 frames
> * 30 iterations is very impressive. My algorithm takes about 30 seconds per
> frame with *one* iteration, though that iteration catches every intersection
> and handles it correctly.
Ouch... the 10 iterations version (which looked pretty much the same...) took 409
sec... (debug not optimised version compiled with Visual Studio) so about half a
second per frame (actually the first hundreds frames get calculated in a
*phhheeeww*).
Anyway my algorithm cannot prevent *every* intersection right now, so it would be
great if you could give me some tips about the one you used. BTW I couldn't enjoy
your anim... just a single still boring frame...who knows why.
--
Jonathan.
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