POV-Ray : Newsgroups : povray.binaries.images : Benchmark_Final (428KB) : Re: Benchmark_Final (428KB) Server Time
15 Aug 2024 06:08:28 EDT (-0400)
  Re: Benchmark_Final (428KB)  
From: Jaap Frank
Date: 21 Jul 2002 09:12:00
Message: <3d3ab320$1@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3D3A9FAE.6B3433B3@gmx.de...
>
> Esthetics are mainly a matter of taste of course, but the new colors you
> introduced really don't look nice IMO.

I agree about the colors of the POV-Ray text. They appear nice in a tiny
render, but somewhat disappointing in the big one.
The colors of the Julia's are nice in mine opinion, but that is a matter of
taste.

> The photons on the logo and the superellipsoids really won't have much
> effect.  Having them on the water would be much more interesting.
>
I have tried the Photons on all reflecting objects separately, but with the
water, after shooting about 2 000 000 photons, none were collected and
I stopped the test. I think that's because only a very small portion of the
water surface is actually hit by the light source. Maybe if I have a faster
machine I try it again, but now it takes to much time.
Another possibility would be a method to direct the photon test to a part
of an object, but I can't figure out how this must be done. An object in
front of the part with no_image and no_shadow? I don't think it will
work.

Thank you for you kind reactions,

Jaap Frank.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.