James Taylor wrote:
> Hi
>
> here's a section of my current WIP and I'd like a little advice on how to
> proceed with it. I'm pretty sure the background is how I want it, but I'd
> like to something more with the body and head texture. How would I join
the
> head to the body such that the face smoothly curved in the body? The head
is
> of course a Poser mesh and the body is a sphere_sweep. For the body
texture
> I'd though about some emitting media or something but I've never had much
> luck with that sort of thing.... :(
I think the easiest way to get the face smoothly curved in to the body is to
import the head in to a modeller and model the body and export the whole lot
to POV. If it was me I'd choose wings3d.
I like the background texture btw.
--
-Jide
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